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Counter-Strike: Source Update

Posted Thursday 24 June 2010 By: Yourcatch22 | Post a comment

It has been quite a while since we have seen one of these, but alas, a new Counter-Strike: Source Update has been released! The update provides CS: Source with Mac Compatibility as well as the latest Source Engine fixes and upgrades.

Additionally, to celebrate the update Steam has announced that you can now pickup a copy of Counter-Strike: Source for only $6.80; 66% off the original retail price. As with other source games that have received Macintosh Compatibility patches, any player who purchased one version will automatically have access to the other as necessary.

You can checkout the complete list of fixes below, and as always simply restart your Steam Client for the changes to take effect. To grab a copy of Counter-Strike: Source, be sure to visit The Steam Store.

" Counter-Strike: Source Fix / Change List
- 144 Achievements
- Lifetime and match player stats
- Updated scoreboard
- Many Cvars added for customizing the new scoreboard's appearance
- Domination and Revenge system
- Cinematic Death cameras (May be disabled clientside!)
- "many source engine updates"
- Better flashlight
- Better HDR behavior
- Multicore Rendering support
- Tick rate defaulted to 66
- Fixes to tickrate affecting door speed, stuttering movement, and firing mechanisms
- "Hugely improved" hit registration and netcode
- Made ladders easier to climb"


Counter-Strike Source Beta Update

Posted Tuesday 25 May 2010 By: Yourcatch22 | Post a comment

Valve has released updates to Counter-Strike: Source Beta for all beta participants as well as two small changes to the Source Engine. As always, restart Steam for the changes to take effect.
"Engine
- Improved crash reporting system to enable more detailed crash reports
- Fixed a client crash caused by a buffer overflow while processing temp entities

Counter-Strike: Source Beta

- Fixed not being able to add bots to the game using the Create Server dialog
- Fixed some movement ConVars to match the current Counter-Strike: Source settings for default values and flags
- Fixed several rubberbanding/stuttering issues with objects and players
- Fixed several ConVars (sv_accelerate, maxspeed, etc.) being hidden
- Fixed bloom problems
- Fixed a server crash caused by malformed client autobuy string
- Fixed developer console output being on by default
- Fixed "Report Bug" in the main menu not working
- Fixed the missing icon for the desktop shortcut
- Fixed the "rebuy" command not buying the correct items depending on the order they were purchased in
- Fixed the clock image in the spectator HUD being clipped"

New Steam Client Launched

Posted Tuesday 27 April 2010 By: Yourcatch22 | Post a comment

Valve has released its newest version of the Steam Client, complete with an all new User Interface, increased friend connectivity,and even a newly designed Steam Store for your shopping pleasure. To pick up the latest version of Steam, head on over to the Official Steam Powered Website to download a copy, or if you already have Steam installed, simply click the Check for Steam Update link on your old client.

User Posted image

"The new Steam UI is here, which enhances the way you already buy and play games, adding more info about the things that matter — getting games, playing them with friends, and staying current in the gaming world.

If you haven't already updated, you can use the "Check for Steam client updates" option on the "File" menu to automatically update Steam to the new release. If you don't have Steam installed, download it today."

Steam Heading To The Mac

Posted Monday 8 March 2010 By: Yourcatch22 | Post a comment

Valve has announced today that its Steam platform will soon be available for Mac users. This means that soon the entire Steam library, including Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series will all be available in April for purchase. You can checkout the full press release below:
""As we transition from entertainment as a product to entertainment as a service, customers and developers need open, high-quality Internet clients," said Gabe Newell, President of Valve. "The Mac is a great platform for entertainment services."

"Our Steam partners, who are delivering over a thousand games to 25 million Steam clients, are very excited about adding support for the Mac," said Jason Holtman, Director of Business Development at Valve. "Steamworks for the Mac supports all of the Steamworks APIs, and we have added a new feature, called Steam Play, which allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge. For example, Steam Play, in combination with the Steam Cloud, allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac. We expect most developers and publishers to take advantage of Steam Play."

"We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation," said John Cook, Director of Steam Development. "The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360. Updates for the Mac will be available simultaneously with the Windows updates. Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies, and so forth. We fully support a heterogeneous mix of servers and clients. The first Mac Steam client will be the new generation currently in beta testing on Windows."

Portal 2 will be Valve's first simultaneous release for Mac and Windows. "Checking in code produces a PC build and Mac build at the same time, automatically, so the two platforms are perfectly in lock-step," said Josh Weier, Portal 2 Project Lead. "We're always playing a native version on the Mac right alongside the PC. This makes it very easy for us and for anyone using Source to do game development for the Mac.""

Valve Reveals New Steam GUI

Posted Wednesday 24 February 2010 By: Yourcatch22 | Post a comment

Valve has revealed its new User Graphic Interface for steam, and is giving players the ability to opt into a public beta to try it out. To opt in, all you need to do is Click This Link while Steam is running, and under Beta Participation, choose "2010 UI Update".

User Posted image

Counter-Strike 2? Not Today...

Posted Wednesday 17 February 2010 By: Yourcatch22 | Post a comment

A recent online petition has been circulating the internet urging Valve to take up development on a long awaited Counter-Strike sequel. However, at last week's X10 event, Valve’s Chet Faliszek quickly played down the idea that a Counter-Strike 2 game was being considered on account of the of the petition.
"“Oh wait, there's an internet petition,” he joked.

“That must be legally binding.”

"We're not talking about Counter-Strike 2 today," he added"


So you're saying we might talk about it tomorrow? Thanks Inc Gamers for the news.

Counter-Strike: Source Update

Posted Tuesday 2 February 2010 By: nothing | Post a comment

A small update for Counter-Strike: Source has been released. While the update adds no new features to the game per se, it does fix some small annoying bugs. To get the latest update, simply restart your Steam Client.
" - SMX, GCF, and SYS files cannot be downloaded
- Files whose extensions contain whitespace are not allowed to be downloaded
- Filenames that begin with path separators are not allowed to be downloaded"


Steam Update

Posted Thursday 21 January 2010 By: nothing | Post a comment

A new Steam client update has been released this week, making several important tweaks to the engine. As always restart your client and the changes will automatically take effect.
"
- Improved caching of images/icons fetched over HTTP and used inside client UI (avatars, achievement images, etc)
- Windows 7 jump list improvements
- Improved Steam Cloud transfer protocol performance/reliability when syncing large files
- Consistency improvements for stats and achievements
- Improved network communication work
- Added password support to steam://connect command for connecting to game servers. The proper syntax is: steam://connect/[IP:Port]/[password]
- Fix for the overlay sometimes not detecting input messages in games with different focus and active hwnds
- Optimized the stats and achievements system's disk usage
- Fixed cloud games attempting to sync when the client is in offline mode"

Counter-Strike On Sale

Posted Thursday 10 December 2009 By: nothing | Post a comment

If you are still looking for a reason to pickup Counter-Strike: Source, Valve has just announced that you can pick it up today through Sunday in the Steam Store for just $5.00, 75% off the original price, as part of this week's Weekend Deal.

For more information head on over to the Steam Store.

Server Maintenance Tonight

Posted Monday 9 November 2009 By: nothing | Post a comment

As a result of the recent downtime, we have decided to switch hosting companies and will be moving to a new server this afternoon. We do expect to have a limited amount of downtime while the transfer is completed, however we do not anticipate any user accounts or data to be lost. We hope to have the transfer completed by early tomorrow afternoon.

Please note that during downtime, no staff or support emails will be received. Just hang on, and we will get back to you once we have everything back online.

Which version of Counter-Strike is your favorite?
Counter-Strike Source
Counter-Strike 1.6
Counter-Strike Condition Zero
What have I been missing!?

Total Votes: 310
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